Glaxnimate user interface has the following components:
- The canvas is the area in the middle of the window, where you can preview and edit the animation.
- Around the canvas are the dockable views, that give quick access to all the main functionality of Glaxnimate. These can be hidden and re-arranged to fit your taste.
- On top are the menu and tool bars, these work like in most user interfaces.
You can click on the links to the various pages to get more details on each interface component.
Glaxnimate works with vector graphics, this means images are described with objects like lines, curves, and points. This is different from the more common raster graphics where you have a grid of pixels of different colors.
An advantage of using vector graphics is that you can view the image at any resolution without losing quality.
When animating vector graphics, you have the option of automatically generating smooth transitions between poses, in the process known as "Tweening" (or Inbetweening).
The term comes from the action of adding frames in between two "key" frames that define the start and end of the animation.
Glaxnimate allows you to do just this: you specify shapes and properties for each keyframe and the animation is automatically created from those.